Tutorial Tuesday
Welcome to the first installment of Tutorial Tuesday!
Today I want to talk a little about a topic near and dear to the Wargamers heart (or possibly groin...): Army Building. Simply put, Army building is the idea of taking the various bits and pieces of your collection together to create a cohesive,
functional, whole.
Now obviously you (and everyone else) is going to want the best units in their army always. The best armor, the best equipment, the best moral, the best
everything at all times, because, of course, if everything is the best in your army, you
will always win. Alas, this is not the truth at all.
Think about it. No matter the game you are restricted by 3 things. Money, availability, and cost. Not everyone has the MONEY to buy only the best units. Companies purposely make the most powerful units the most costly, cash wise, because they know people will buy them. It's just good business (unless you're Games Workshop, in which case it's witchcraft and pure, unadultered, hatred for humanity that drives your prices up... or so the internet would have us all believe)... On that same note, not everyone can take only the best units in their army, even if they do have the cash to buy them (lucky bastards... you should donate money to me instead!), because many of the best units in the game are subject to low unit caps, restricting their AVAILABILITY in peoples armies.
Naturally I'd love to take only Veteran Kazaks and Chasseurs in my Ariadna force for infinity, or only Ghost knights in my grey knights army (shut up, I like them... come on, they are led by GHOST ARAGORN FOR FRIKSAKES!!), but I have a limit on those units availability in my army list.
Lastly, the best units in the game are always rather high in COST in regards to points spent on the models, or slots occupied, or whatever. To get the best units, you need to give up on other, necessary evils like medics or support weaponry or other units that can make you're operate as a cohesive whole.
So, as you can see, you can't
only take the best units. You need to support them, and this is the subject of my article (took me a while, but I got there eventually).
To build an effective army you need a few essential elements:
- Effective leadership
- Strong core elements of troop type infantry (light, medium, and heavy)
- Proper support for your engaged elements (artillery, counter assault/stop-gap, ancillary support units such as medics, engineers, etc.)