Have you ever looked at your collection and thought "Sweet unholy FUCK I have a lot of stuff"?
It struck me the other day just how much stuff I have, sitting about, not being used any more. Old projects started and forgotten, items I meant to 'come back to'. Finished projects I'm no longer happy with. I have so many old singular painted models that just sit in their cases, un-used, un-loved and un-given-a-shit-about. And it occurs to me, many people probably have this same problem. Models just sitting about collecting dust, basking in their fading glory lights, placidly awaiting their next trip to the table which, in all honestly, will never happen in their current incarnation.
Thusly I have resolved to do something about this.
Each month I plan on going through 1 box/case/pile of old models, select 10 models and either strip and (re)paint them or donate them to someone deserving (most likely my old gaming club/FLGS). I'm doing this in an effort to reduce the vast amount of individual and single miniatures I have floating about between my apartment and my mum's place. As I have sold most of my armies via the Ebays to make some quick cash, I have little in the way of cohesive units any more, and it's too much of a hassle to get rid of individual models that way (usually because the rose-tinted goggles will get in the way of pricing and I'll have an issue parting with them for anything less than a greatly inflated sense of worth and therefor be "that guy" on E-bay... which will ruin my rating).
If done correctly I should be able to cut the chaff of my hoard and bring it down to a nice lean, and more importantly, PAINTED collection.
Let's see if I can do this.
I was puttering about other day when, with sudden terror, I realized something shocking:Other than my trusty green flocked mat, I have absolutely NO terrain to play wargames on. NONE. Zip. Zero. Ziltch.
My gorge rose into my throat.
My stomach fell out.
I broke into a cold sweat.
I'll even admit... there were tears... teeny tiny bitter tears of a sad sad man.
What caused this sudden realization?
A clutch of my friends were coming out to play said wargames at my apartment THE NEXT DAY.
There was only one answer: Cancel games night Oh NAY NAY!
TO THE DIY STORE! (Staples, natch~)
Warning! Warning! Warning! Warning! Warning!
What follows is but one mans ill-conceived and fevered attempts to build a 4'x4' tables worth of terrain in 6 hours! MADNESS WILL ENSUE! (also backpain)
I've recently had a revelation of sorts in regards to roleplaying games. Many games out there are, simply put, not Newbie friendly. Too many older games are not designed for an easy introduction into it's fat, bloated awesomeness and, due to this, have garnered a rather awful opinion from the hobby player-base. I aim to fix this with a few of my favored RPG systems starting with Numero Uno on the Internet Hate List: Palladium games' Rifts.
This game has been around since August 1990 and has been added to, quarterly, since then. That is 23 years of material NOT including the various other Palladium Games systems THAT ALL TIE INTO THE RIFTS SETTING. After the Bomb, Beyond the Supernatural, Teenage Mutant Ninja Turtles and other Strangeness, Nightbane, Palladium Fantasy, Heroes Unlimited, Dead Reign, Robotech, Chaos Earth, The Mechanoids AND MORE all create the MEGAVERSE, a realm of infinite possiblities.... and infinite BLOAT. This game is FAT as hell. There is over 60 books just for Rifts let alone the other systems and the Rifter Magazine (Palladium Games' quarterly magazine) which all add more material for the players and GM's to use. HOLY HELL that is a lot of material to sift through.
Which is an impossible task for the starting player.
*I have a special relationship with Palladium Games. They were the makers of the first roleplaying game I ever played (Robotech)... back when I was 7. I've been a fan ever since. I also have many varied opinions about the palladium system, some bad, some good, and am always willing to discuss them. Suffice to say I'm a fan, but not a fan-boi and if anyone wants my opinions, please ask... I love a discussion.
I've been thinking about games recently (Duh!) and came up with this interesting little time waster while sitting about wasting time. The idea is a quick to begin, simple to play, roleplaying game to play 'off the cuff' if something happens on a regularly scheduled gaming night (Such as the GM running late, multiple people forgot their characters, etc. etc.). The concept is based (torn savagely/plagiarized/stolen, borrowed heavily) from THE RUNNING MAN, a most excellent and awesome Arnold Swartzeneggar movie from the 80's written by Stephen King(!). The story is as follows (From ImDB): The year is 2017. The world economy has collapsed. The United States has
sealed off it's borders and has become a military controlled police
state which controls TV, movies, art, books, communication and
censorship. In the police state America has become, criminals have a
choice. They can serve their sentences in prison or they can take part
in "The Running Man" a government owned violent game-show where
contestants running for freedom are pursued by "Stalkers" wrestler-like
bounty hunters. "The Running Man" is the top rating show on network TV
and Damon Killian, the creator and host is the most popular entertainer
in the US. But one man has yet to play... Former L.A. police officer Ben
Richards, framed for the massacre of innocent people, when disobeyed
orders is recaptured, after escaping from prison. Ben is forced to
appear on "The Running Man", joined by resistance fighters William
Laughlin and Harold Weiss and Amber Mendez, (a network employee who
Richards took hostage and she turned Richards into the authorities) are
chased by The Stalkers, as they search for the secret base of the
resistance, as they bid to broadcast the truth about the government and
prove Ben's innocence.